Well, I finally got around to putting the Car Wars reprint I bought last year into use. With kids in the house I've got Matchbox/Hot Wheels to spare, so we played at triple scale and tripled all distances in the game.
I've got three cars currently being repainted - one with flames running from the front, one with a lightning paint job, and one working toward having a shark's mouth on the front end like a World War II fighter plane. We'll call them Inferno, Lightning, and Barracuda for now. I took Barracuda and the boys controlled the other two cars.
I gave them all stats for a Stingray (compact car with 2 x machine guns linked on the front) and the boys and I squared off. I intentionally kept the cars simple and wanted to just re-learn the physics of the game I forgot 20 years ago. I grew up on this game, and it started to come back pretty quickly.
I set up three gates between pillars (sippy cups without the lids and plastic bowls - sorry, I haven't put time into Car Wars terrain yet) and the stated goal was to get a car through all three gates or kill off the competition.
And they're off!
With one car out, Barracuda maneuvered around as Lightning was turning to face him. They made one last run at each other (think jousting, with machine guns), and Barracuda's weakened front armor let Lightning's fire wreck the machine guns and damage the engine.
The cars are coming along, terrain will soon be constructed. Look forward to more Car Wars on the blog!