Played another game in the Campaign for the Darkened Wood, this one between two human factions - the royal troops of King Richard and the rebels led by former military officer, now insurgent leader, Robb. Robb and his men take refuge in the darkened wood, but periodically venture out from their home base and haven to attack King Richard's men and symbols of power.
Today is such a day. King Richard's younger brother, a dilettante by the name of Lionel, serves as tax collector for much of Richard's kingdom. He is making the rounds in the outer regions of the kingdom, and his horses (by Robb's design) have taken sick. He must make the next leg of his circuit on foot through a lightly wooded area near the Darkened Wood.
Robb plans to be there. With the successful kidnapping, and subsequent ransom, of Lionel, he can secure funds to continue his revolution and the abolition of Richard's wicked reign.
The scenario I set out dictated the following - Lionel moves at 6" per turn, does not fight, and if he is put out of the fight by wounds, Robb and his men lose the chance to kidnap him for ransom. This campaign is currently being played with Savage Worlds Showdown.
Here's the start of this "walk in the woods" from the rear of the Royal column:
At this point, I called it a game. Captain Trent would live to fight another day, and he and Robb were sure to meet again on the field of battle.